using UnityEngine;
using UnityEngine.UI;
using UnityEngine.EventSystems;
using OfficeOpenXml.FormulaParsing.Excel.Functions.Text;

namespace Super
{
    public class ScrollbarStopInertia : MonoBehaviour//, IPointerUpHandler
    {
        private Scrollbar scrollbar;

        public void Start()
        {
            scrollbar = GetComponent<Scrollbar>();
        }

        // public void OnPointerUp(PointerEventData eventData)
        // {
        //     scrollbar.interactable = false;
        //     scrollbar.interactable = true;
        // }
    }

}
